AI Insights · Timothy · July 2025
Top 5 3D Anime Games in the US: Q2 2025 Performance Review
Explore the performance trends of the top 3D anime games on a unified platform in the US during Q2 2025, including insights on downloads, revenue, and active users.
The performance of 3D anime games in the United States during the second quarter of 2025 showcased interesting trends across major titles. This analysis, based on data from Sensor Tower, provides insights into the weekly downloads, revenue, and active user metrics for the top five games.
Run! Goddess experienced fluctuations in revenue, reaching highs of approximately $277K in mid-April and $267K in mid-June. Downloads started strong at over 100K in early April but gradually decreased, settling around 24K by the end of June. Active users showed a consistent decline from 133K to just over 5K by quarter's end.
Genshin Impact maintained a robust revenue stream, peaking at $3.5M in mid-June. Weekly downloads remained relatively stable, averaging around 26K to 34K throughout the quarter. The game sustained a high number of active users, starting at 1.06M and closing at 1.06M, showing slight fluctuations in between.
Persona5: The Phantom X, a late entrant in the quarter, recorded impressive initial revenues of over $700K in its first week. Downloads were substantial, starting at 328K and then dropping to 138K. Active user numbers climbed from 214K to 272K by the end of June.
DRAGON BALL LEGENDS saw a significant revenue spike in May, reaching approximately $2.7M. Downloads varied slightly, with peaks around 36K in late May. Active users increased steadily, peaking at 770K in early June before a slight decline to 659K by quarter’s end.
Crystal of Atlan launched in late May and captured $233K in its initial week. Downloads were strong at 157K initially, but decreased to around 13K by the end of June. Active users mirrored this trend, starting at 125K and decreasing to about 14K.
For more detailed insights and analysis, visit Sensor Tower.